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- on mouseEnter
- set the cursor of sprite the currentSpriteNum to [the number of member "finger", the number of member "fingermask"]
- end
-
- on mouseDown
- global gTrackGuessed, gCD, gSongWereGuessing
- set the member of sprite (gTrackGuessed + 5) to "eddie" & string(gTrackGuessed) & "w"
- set gTrackGuessed to the currentSpriteNum - 5
- set the member of sprite the currentSpriteNum to "eddie" & string(gTrackGuessed) & "r"
- end
-
- on mouseUp
- global gTrackGuessed, gCD, gSongWereGuessing
- if gTrackGuessed = gSongWereGuessing then
- startTimer()
- go("correct")
- else
- go("wrong")
- set the member of sprite 18 to "error_" & string(random(5))
- updateStage()
- end if
- end
-
- on mouseLeave
- set the cursor of sprite the currentSpriteNum to [the number of member "finger", the number of member "fingermask"]
- end
-